Importing from BrickLink Studio into Blender 2.81
How to quickly move your Lego creation into 3D software.
Prerequisites
- Blender
- BrickLink Studio
- TobyLobster’s ImportLDraw
What we are going to do
Import model file from BrickLink Studio to Blender
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Instalation
- Install Blender and BrickLink Studio using provided links. Keep directory of BrickLink Studio, it will be needed later.
- Download ZIP file of ImportLDraw from github page.
- Open Blender. Select Edit > Preferences.
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- Find ZIP file using Blender directory manager.
- Install addon and then apply it in preferences. Use find option to make it quicker (“Import LDraw”).
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- Save preferences if you wish to have it as default.
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Pipeline
- Create or open model in BrickLink Studio that you wish to import to Blender.
- Select ‘Export as Ldraw’.
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- Open Blender. Select Import > LDraw
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- Supply directory path of BrickLink Studio/LDraw folder to LDraw Filepath - that way, you can be sure that BrickLink Studio and importer are using same files to render creations.
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- Select file to import and change import options as you wish.
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- It may take a while, so be patient.
- Now you may render it or modify it via Blender tools.
Legal
All rights belongs to respective owners, including: LEGO, Blender Fundation, TobyLobster and Estate of James Jessiman. This manual is not developed or endorsed by any of those mentioned before.